The first playable version of Starscape was originally called 'Star Warrior'.
It featured animated sprites, collision detection and a rudimentary particles system
- there was still much to do!
win2k, OSX, AMDAthlon1700, 512MB, Linux web servers, GeForce4, ATIRadion, MatroxG400 and voodoo3 (yes it does work on one).
VisualC++, Wings3D editor, MySQL, Php, CVS, OpenGL, DirectX9, SDL, OggVorbis, Visio
2 programmers, 1 artist and 1 lead tester all full time. 1 web developer and 1 musician all external.
Starscape: hardware accelerated space shooter RPG with extended plot, resource gathering and space ship customisation. Runs on windows for PC and OSX for Mac (Mac version currently in alpha). Estimated cost £50,000.
8 month development, 100,000 lines of code, PC version released 25thApril 2003.
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