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colinvella

Joined: 15 Sep 2006 Posts: 82

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Posted: Thu Jul 08, 2010 1:29 pm Post subject: tIDE Open Source Tile Map Editor |
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tIDE is a fully-featured, open-source, .NET-based tile editor that allows level designers to easily create content for tile-based games. tIDE supports a custom XML-based map format, however, support for additional formats may be included via the .NET-based plugin system.
Features
* Intuitive user interface
* Support for multiple tile layers to facilitate the design of games featuring parallax scrolling
* Animated tiles
* Full-featured drawing toolbox to facilitate level design
* Layer ordering and visibility
* Support for an extensive range of display sizes to facilitate alignment when desigining multi-layer maps
* Support for arbitrary tile sizes and multiple tile sheets
* Brushes to facilitate reuse of common composite elements
* Multiple file formats
* Full undo/redo capabilites
* Support for custom properties at every level of the map structure
* Full-screen editing mode
* Zooming capabilities
* Map structure navigation and manipulation via the Map Explorer panel
* Intuitive tile picker
* Auto-scrolling capabilities
* Dockable editor compoonents
* Tile sheet auto-update feature to streamline content creation pipeline
* Painless tile sheet rearragement
* Tile guides and layer viewing options
* Statistics on dimensions and tile usage
* Estensive potential for customisation via a plugin management system
* Built-in help system
The codebase for the project is available on CodePlex:
http://tide.codeplex.com/[img][/img] |
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Poo Bear Pod Team


Joined: 14 Oct 2002 Posts: 4107 Location: Sheffield, UK

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Posted: Thu Jul 08, 2010 2:17 pm Post subject: |
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That looks good  |
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Weeble Starscape Jedi


Joined: 25 Apr 2003 Posts: 1139 Location: Glasgow, Scotland

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Posted: Thu Jul 08, 2010 4:48 pm Post subject: |
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| That looks awesome. I'll give it a go if I find time. |
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Holly

Joined: 15 Nov 2002 Posts: 109 Location: Sheffield, UK

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Posted: Fri Jul 23, 2010 10:15 am Post subject: |
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| Will have to take a look at this... |
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colinvella

Joined: 15 Sep 2006 Posts: 82

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Posted: Thu Aug 26, 2010 9:46 am Post subject: tIDE v1.0.1 released |
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| Version 1.0.1 addresses some important fixes, and introduces support for the Tiled TMX map format (all data encodings supported - XVL, Base64/Plain/GZIP/ZLIB, CSV) |
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Poo Bear Pod Team


Joined: 14 Oct 2002 Posts: 4107 Location: Sheffield, UK

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Posted: Thu Aug 26, 2010 11:52 am Post subject: |
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Ah, the same format as Tiled uses? Standardisation of tools is good  |
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colinvella

Joined: 15 Sep 2006 Posts: 82

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Posted: Thu Aug 26, 2010 2:16 pm Post subject: |
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I'm also planning to support Mappy and Tile Studio formats. I'm trying to make tIDE a useful alternative without locking the user into its built-in format (.tide maps)
(edit)
I've just released version 1.1.0 with support for auto transitioning tiles (autotiles) |
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