|
Fost Pod Team


Joined: 14 Oct 2002 Posts: 3734

|
Posted: Fri Dec 22, 2006 10:08 am Post subject: |
|
|
happymonster wrote: | How is the game coming along?  |
I am dead, and writing this from beyond the grave. Mark has been awake so long that he has burned all the matter in his body and evolved into a being comprised purely of energy. The next stage of human evolution? Possibly...
Current version is a release candidate, 9 people have played through without a hiccup so far.  |
|
|
|
Ari
Joined: 05 Nov 2005 Posts: 15 Location: New Zealand

|
Posted: Fri Dec 22, 2006 7:03 pm Post subject: |
|
|
Fost wrote: | happymonster wrote: | But one problem I always had was matching the diagonal movement of your character with horizontal and vertical cursor keys. |
Ahh yes - that's come up in the beta. We use the old style method of up = north west, so you can line yourself up with most of the jumps easily. However, some people have asked for up=into the screen. The difficulty here, is that we know most people won't change the default controls, so what should we pick as the default? There doesn't seem to be a consensus that one method is better than another. We did have one great suggestion of making the first room a place where you 'calibrate' your robot, so you can set something like this up, but that might be something for an update.
Admittedly, it's something we never had a problem with as we have that history with isometric games, so we didn't foresee it being an issue for anybody. |
I would've considered making the keys QW and AS the default controls- that way you can match up directly with the isometric controls.
That said, it also seems I'm far too late with that suggestion Congrats  |
|
|