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    Topic: Hardware Targeting  
  selecta

Replies: 2
Views: 7410

PostForum: Independent Game Development   Posted: Tue Mar 08, 2005 1:51 pm   Subject: Hardware Targeting  
  Thanks for the reply!

I'm using OpenGL (I should have mentioned that really but the same applies I suppose)...

I guess one good thing is that in a 2d hardware OGL accelerated game Id only be usi ...
 
    Topic: Hardware Targeting  
  selecta

Replies: 2
Views: 7410

PostForum: Independent Game Development   Posted: Mon Mar 07, 2005 3:10 pm   Subject: Hardware Targeting  
  I understand (correct me if Im wrong) that Mr. Robot will implement vertex shaders - I was wondering, what kind of hardware will a VS run on these days, with good performance? Is it worth using verte ...  
    Topic: so you want to make a 2d space sim  
  selecta

Replies: 12
Views: 19491

PostForum: Independent Game Development   Posted: Thu Dec 09, 2004 10:09 am   Subject: so you want to make a 2d space sim  
  Ha, I was just over on GameTunnel and i saw this:

http://gametunnel.com/phpBB/viewtopic.php?t=113

I wondered....where have I seen that spelling before? Then I realised Icarus and Alex the Great ...
 
    Topic: VB6 as a games development language...  
  selecta

Replies: 35
Views: 60147

PostForum: Independent Game Development   Posted: Wed Dec 08, 2004 4:08 pm   Subject: VB6 as a games development language...  
  A very good point indeed.

I guess I'll go take a look at IBasic now then (must say, I haven't heard of it before, is it new? I been out of the loop for quite a few cycles).

IBasic Pro came out i ...
 
    Topic: VB6 as a games development language...  
  selecta

Replies: 35
Views: 60147

PostForum: Independent Game Development   Posted: Wed Dec 08, 2004 2:08 pm   Subject: VB6 as a games development language...  
  Im doing an OpenGL 3d engine in IBasic Pro http://www.pyxia.com. I originally used Purebasic http://www.purebasic.com, but I ran into trouble because of no native support for data types such as doubl ...  
    Topic: Help with A-level project  
  selecta

Replies: 12
Views: 18362

PostForum: Independent Game Development   Posted: Sat Jul 17, 2004 2:08 pm   Subject: Help with A-level project  
  Thankyou Shug Smile  
    Topic: Help with A-level project  
  selecta

Replies: 12
Views: 18362

PostForum: Independent Game Development   Posted: Fri Jul 16, 2004 2:18 pm   Subject: Help with A-level project  
  Thanks Lothar and thanks Poo Bear - that info will be helpful Smile  
    Topic: Help with A-level project  
  selecta

Replies: 12
Views: 18362

PostForum: Independent Game Development   Posted: Tue Jul 13, 2004 10:35 pm   Subject: Help with A-level project  
  Thankyou both for the replies so far - I was beginning to get worried! Keep em coming! Very Happy

@Flumpaphone: To clarify question 10 for you, I mean in terms of indie popularity, which in turn means sal ...
 
    Topic: Help with A-level project  
  selecta

Replies: 12
Views: 18362

PostForum: Independent Game Development   Posted: Sun Jul 11, 2004 10:53 pm   Subject: Help with A-level project  
  Hello there. For my A2 level business studies coursework I have to do a study into starting a business, and my project is entitled "A feasibility study into starting up an indie game development stud ...  
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