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    Topic: What's next for Moonpod?  
  colinvella

Replies: 5
Views: 12459

PostForum: Independent Game Development   Posted: Mon Mar 28, 2011 1:33 pm   Subject: What's next for Moonpod?  
  I think you mentioned an RPG once. So what's it gonna be? Smile  
    Topic: What's next for Moonpod?  
  colinvella

Replies: 5
Views: 12459

PostForum: Independent Game Development   Posted: Mon Mar 28, 2011 1:03 pm   Subject: What's next for Moonpod?  
  Is there anything else in the works?  
    Topic: Tonight I'm fraking you  
  colinvella

Replies: 1
Views: 7151

PostForum: Film Talk   Posted: Mon Feb 28, 2011 3:04 pm   Subject: Tonight I'm fraking you  
  Fits my level of maturity to a tee.. love it Smile  
    Topic: Are you getting Kinect this xmas?  
  colinvella

Replies: 10
Views: 12515

PostForum: Game Talk   Posted: Tue Nov 23, 2010 12:55 pm   Subject: Are you getting Kinect this xmas?  
  I'm getting it mostly for the missus and my daughter. I'm not really into motion games myself, but it is certainly a nice gadget to have, especially since there are people out there making PC drivers ...  
    Topic: XBLIG makes XBLA look bad?  
  colinvella

Replies: 5
Views: 10931

PostForum: Independent Game Development   Posted: Wed Nov 10, 2010 10:11 am   Subject: XBLIG Category Restored  
  Apparently after much complaints from indies (and presumably indie game players), the IG category has been restored to its former location. I've yet to log in and check it out myself, but the details ...  
    Topic: Minecraft  
  colinvella

Replies: 28
Views: 44605

PostForum: Game Talk   Posted: Wed Sep 29, 2010 8:10 pm   Subject: Sand-based 16-bit Adder  
  I found a version that works with sand rather than redstone.. unbelievable!

Video:
http://www.youtube.com/watch?v=f6JqoE7MZEE

You can try it yourself:
http://minecraft.net/play.jsp?user=Redshi ...
 
    Topic: Minecraft  
  colinvella

Replies: 28
Views: 44605

PostForum: Game Talk   Posted: Wed Sep 29, 2010 9:22 am   Subject: Minecrack!  
  Bought this... OMG I can't stop playing it!!!

There are a number of elements that really worked for me:
* Firstly, the ability to build anything out of blocks
* Crafting tools, cosmetic stuff etc ...
 
    Topic: Gears of War 2  
  colinvella

Replies: 14
Views: 14878

PostForum: Game Talk   Posted: Fri Sep 03, 2010 10:20 am   Subject: Gears of War 2  
  I agree, actually a pre-emptive "Thread carefully" or "Take your time" without checking previous deaths would do the trick by explicitely setting a new pace for the player.

As f ...
 
    Topic: Gears of War 2  
  colinvella

Replies: 14
Views: 14878

PostForum: Game Talk   Posted: Fri Sep 03, 2010 8:38 am   Subject: Gears of War 2  
  The lake bit is not that bad.. you just need to drive very slowly and carefully. The whole think is for the most part scripted so learning from a previous mistake can help. I did it in my second try ( ...  
    Topic: Gears of War 2  
  colinvella

Replies: 14
Views: 14878

PostForum: Game Talk   Posted: Thu Sep 02, 2010 6:33 pm   Subject: Gears of War 2  
  Am I on earth or somewhere else?
Could be an alternative universe or a colony.

Why do I look like a giant ham with legs?
To appease the testosterone monster within

How can such great voice ov ...
 
    Topic: tIDE Open Source Tile Map Editor  
  colinvella

Replies: 6
Views: 19012

PostForum: Independent Game Development   Posted: Thu Aug 26, 2010 2:16 pm   Subject: tIDE Open Source Tile Map Editor  
  I'm also planning to support Mappy and Tile Studio formats. I'm trying to make tIDE a useful alternative without locking the user into its built-in format (.tide maps)


(edit)
I've just released ...
 
    Topic: tIDE Open Source Tile Map Editor  
  colinvella

Replies: 6
Views: 19012

PostForum: Independent Game Development   Posted: Thu Aug 26, 2010 9:46 am   Subject: tIDE v1.0.1 released  
  Version 1.0.1 addresses some important fixes, and introduces support for the Tiled TMX map format (all data encodings supported - XVL, Base64/Plain/GZIP/ZLIB, CSV)  
    Topic: tIDE Open Source Tile Map Editor  
  colinvella

Replies: 6
Views: 19012

PostForum: Independent Game Development   Posted: Thu Jul 08, 2010 1:29 pm   Subject: tIDE Open Source Tile Map Editor  
  tIDE is a fully-featured, open-source, .NET-based tile editor that allows level designers to easily create content for tile-based games. tIDE supports a custom XML-based map format, however, support f ...  
    Topic: you can make money as an X360 indie  
  colinvella

Replies: 3
Views: 9728

PostForum: Independent Game Development   Posted: Sat Mar 13, 2010 3:17 pm   Subject: you can make money as an X360 indie  
  I have similar problems here.. I don't live in an official country (as per the X360 definition of what constitutes a country). I have a UK account but some stuff is not available (Sky, Zune, 1 vs 100, ...  
    Topic: you can make money as an X360 indie  
  colinvella

Replies: 3
Views: 9728

PostForum: Independent Game Development   Posted: Thu Mar 11, 2010 8:28 pm   Subject: you can make money as an X360 indie  
  As I posted around here some time ago, XNA has a much lower barrier to entry than the XBLA route. A lot of the games are amateurish but some are very polished. And I also think that it attracts the ri ...  
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