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Search found 14 matches |
Author | Message | ||
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Topic: Blasters V. Ions V. Beams | |||
OvermindDL1 Replies: 47 Views: 248002 |
Forum: Starscape Posted: Thu Oct 13, 2005 10:04 pm Subject: Blasters V. Ions V. Beams | ||
Those sound identical to my general loadout. | |||
Topic: Linux: Whats your window manager? | |||
OvermindDL1 Replies: 3 Views: 24821 |
Forum: General Posted: Fri Sep 09, 2005 11:59 pm Subject: Linux: Whats your window manager? | ||
KDE, but that is only as it is preinstalled in the version I get, a single command (yes single command on the command line) will pull gnome from ports, compile, and install, so it wouldn't be hard to ... | |||
Topic: Linux: Whats your distro? | |||
OvermindDL1 Replies: 10 Views: 42363 |
Forum: General Posted: Fri Sep 09, 2005 11:58 pm Subject: Linux: Whats your distro? | ||
FreeBSD. Well, it's not linux, but it is better in my opinion.
Yea, I know, shameless bump of my favorate OS... |
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Topic: Is faster than light travel possible, do you think? | |||
OvermindDL1 Replies: 40 Views: 146296 |
Forum: General Posted: Mon Aug 08, 2005 7:58 am Subject: Is faster than light travel possible, do you think? | ||
There was an episode of "The Outer Limits" on recently. An alien race had contacted earth some years beforehand. There was a colony on the moon for the purpose of transporting humans to another plan ... | |||
Topic: Character Battle Bracket 1(of 2) Round 1(of 3) Match 2(of 4) | |||
OvermindDL1 Replies: 4 Views: 20893 |
Forum: Game Talk Posted: Sun Jul 24, 2005 3:09 am Subject: Character Battle Bracket 1(of 2) Round 1(of 3) Match 2(of 4) | ||
Still have no clue who those characters are.... | |||
Topic: Is faster than light travel possible, do you think? | |||
OvermindDL1 Replies: 40 Views: 146296 |
Forum: General Posted: Tue Jun 21, 2005 6:07 pm Subject: Is faster than light travel possible, do you think? | ||
The speed of light is a variable, but they talk about the speed of light in a vacuum. Neutrinos also don't interact with matter, but we can detect them. | |||
Topic: Fanboys (Dun dun dunnnnn) | |||
OvermindDL1 Replies: 12 Views: 39552 |
Forum: Game Talk Posted: Sun Jun 12, 2005 11:51 pm Subject: Fanboys (Dun dun dunnnnn) | ||
Can't stand em either, but I admit, I am a 'fanboy' in many regards, I just try my best not to show it. I'm a programmer fanboy, the anime "The Slayers" fanboy, epic music fanboy, etc... Get me near ... | |||
Topic: Intelligent, flame-free, next-gen console topic | |||
OvermindDL1 Replies: 22 Views: 79102 |
Forum: Game Talk Posted: Sun Jun 12, 2005 7:01 pm Subject: Intelligent, flame-free, next-gen console topic | ||
Personally, and I know this is bad to say, but I will not get any, and may they rot in the eternal abyss of shame... unless there is a free open source sdk released... WITH DOCUMENTATION! | |||
Topic: pirates or ninjas | |||
OvermindDL1 Replies: 44 Views: 167734 |
Forum: General Posted: Mon May 30, 2005 4:56 am Subject: pirates or ninjas | ||
Must...
find... spork.... gouge... eyes.... |
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Topic: CS: To be or not to be | |||
OvermindDL1 Replies: 26 Views: 83247 |
Forum: Game Talk Posted: Sat May 14, 2005 7:02 pm Subject: CS: To be or not to be | ||
If its in the game, its designed to be used.
In UT2k4, I have quality maxed out on all regards, and resolution at 1280x1024. |
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Topic: CS: To be or not to be | |||
OvermindDL1 Replies: 26 Views: 83247 |
Forum: Game Talk Posted: Sat May 14, 2005 12:11 am Subject: CS: To be or not to be | ||
Bah, you only get 40fps? I get 120-170 on average and I never see a bit of lag when I play with some friends who are the same. Certainly no shot lag or anything. | |||
Topic: CS: To be or not to be | |||
OvermindDL1 Replies: 26 Views: 83247 |
Forum: Game Talk Posted: Fri May 13, 2005 3:17 pm Subject: CS: To be or not to be | ||
UT2004 actually has one of the, if not *the* best networking code out, but it is *extremely* cpu/vid-card dependent. The network speed will be directly proportional to your FPS. I played against som ... | |||
Topic: Behold the flux of time-space! | |||
OvermindDL1 Replies: 37 Views: 109702 |
Forum: Battlescape Posted: Mon Apr 26, 2004 11:18 pm Subject: Behold the flux of time-space! | ||
Actually in terms of 'supply', Conquest: Frontier Wars had a nice system, the game did not do well, but I enjoyed it. Basically you had an HQ type building that had a supply radius around it, any of ... | |||
Topic: how well do you do in survival? | |||
OvermindDL1 Replies: 27 Views: 101256 |
Forum: Starscape Posted: Wed Apr 07, 2004 1:56 am Subject: how well do you do in survival? | ||
Or perhaps have weapon fire1 move up and fire2 move down, ergo you can keep fleeing from enemies as you make your selections... | |||
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