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    Topic: September-06: Hack Attack  
  Dove

Replies: 49
Views: 109159

PostForum: Developer Diary   Posted: Sat Sep 09, 2006 4:25 pm   Subject: September-06: Hack Attack  
  Guess what: the wii is coming round the corner alongside the Playstation 3, there are some good looking xbox 360 games coming out and the PC has some jaw dropping games on the way (Supreme Commander! ...  
    Topic: Your best bugs  
  Dove

Replies: 7
Views: 10373

PostForum: Independent Game Development   Posted: Sat May 13, 2006 7:36 pm   Subject: Your best bugs  
  One of my favorites was with a 2d game that has homing missiles in it. I had a bug in the homing code that caused the missiles to circle in one direction at their maximum turning speed instead of see ...  
    Topic: Beat the game on "Normal"...  
  Dove

Replies: 19
Views: 24515

PostForum: Starscape   Posted: Wed May 10, 2006 5:19 pm   Subject: Beat the game on "Normal"...  
  Oh my gosh... late to the party here, but...

THAT'S SO COOL!

Beating the game in a runabout has always been something talked about and I've even wanted to try it, but... but I can't believe som ...
 
    Topic: Jedi?  
  Dove

Replies: 8
Views: 11126

PostForum: Starscape   Posted: Wed May 10, 2006 5:12 pm   Subject: Jedi?  
  As I said in the
Jedi is a state of mind, young one. You must be elite, and you must do cool write-ups, but most of all, you must be Starscape crazy.

I didn't play scavenger with no saves for ...
 
    Topic: May-06: The Sentinel Returns  
  Dove

Replies: 53
Views: 128426

PostForum: Developer Diary   Posted: Wed May 10, 2006 4:44 pm   Subject: May-06: The Sentinel Returns  
  LOL - I just noticed this. All the Starscape Jedi appear to also be programmers! I know Lothar and I are--I work as a software engineer, he has a CS degree. And I see that Weeble and Dogboy are, to ...  
    Topic: May-06: The Sentinel Returns  
  Dove

Replies: 53
Views: 128426

PostForum: Developer Diary   Posted: Mon May 08, 2006 11:10 pm   Subject: May-06: The Sentinel Returns  
  The trouble is - how many people will be interested in that level of scripting?

I sure would be. Heck, if I could play with Archnid AI, I'd have done it six times over by now.

and what could ...
 
    Topic: Ship Naming  
  Dove

Replies: 29
Views: 37902

PostForum: Starscape   Posted: Mon Jul 04, 2005 5:16 am   Subject: Ship Naming  
  Ship names vary for me, but usually they are animals symbolic of what the ship can do.

Prowlers are "Dove" and "Hawk" for mining and fightning. Avengers are typically "Peclican" and "Falcon" for ...
 
    Topic: Mr Robot Mousemats  
  Dove

Replies: 36
Views: 38500

PostForum: Mr.Robot   Posted: Sun Jun 05, 2005 5:33 pm   Subject: Mr Robot Mousemats  
  Here's a belated thanks for the mousepad... you know, the extremely cool limited edition mouse pad you guys sent me as a surprise. I took it to work with me, and proudly use it every day. It really ...  
    Topic: Completed Scavenger Challenge (** SPOILERS **)  
  Dove

Replies: 41
Views: 41519

PostForum: Starscape   Posted: Sun Jun 05, 2005 4:52 pm   Subject: Completed Scavenger Challenge (** SPOILERS **)  
  Jedi is a state of mind, young one. You must be elite, and you must do cool write-ups, but most of all, you must be Starscape crazy.

I didn't play scavenger with no saves for seven hours straig ...
 
    Topic: Playing the final boss for the first time all over again.  
  Dove

Replies: 11
Views: 15510

PostForum: Starscape   Posted: Sat Apr 16, 2005 3:38 am   Subject: Playing the final boss for the first time all over again.  
  So, it's been months since I've looked at or played Starscape. Hadn't really touched it since the patch changed the bosses--or well, I'd started a few games, but hadn't finished any. I had a vague r ...  
    Topic: empty 5 minute survival  
  Dove

Replies: 8
Views: 10010

PostForum: Starscape   Posted: Mon Oct 04, 2004 4:43 pm   Subject: empty 5 minute survival  
  Is that the problem? I very frequently find that late in 5 minute survival--after I've gotten the last ship I'm going to, and start focusing on killing things instead of picking up gems--that there s ...  
    Topic: List of weird things on SS  
  Dove

Replies: 23
Views: 41855

PostForum: Starscape Support   Posted: Sat Jun 12, 2004 7:49 pm   Subject: Re: List of weird things on SS  
 
-- When you blow off all the turrets on a lvl 2 minelayer the 4 corners will either explode or it will open up. Its kind of random


I've noticed this too. When you do an excessive amount of dam ...
 
    Topic: Survivor Locations revealed! *MAJOR SPOILERS INSIDE!!*  
  Dove

Replies: 7
Views: 11125

PostForum: Starscape   Posted: Sat Jun 12, 2004 7:05 pm   Subject: Survivor Locations revealed! *MAJOR SPOILERS INSIDE!!*  
  Here, this'll save you some trouble. I have this map hanging on my wall...

http://home.comcast.net/~tomandcatherine/allzones.gif
 
    Topic: Completed Scavenger Challenge (** SPOILERS **)  
  Dove

Replies: 41
Views: 41519

PostForum: Starscape   Posted: Sat Jun 12, 2004 6:53 pm   Subject: Completed Scavenger Challenge (** SPOILERS **)  
  Ooooooh... that is so cool! Thank you! Smile

I'm kinda proud of the zero saves. Gave me shivers with every close call...

Weeble, yours is pretty impressive too because you used no Xenarch tech. ...
 
    Topic: Completed Scavenger Challenge (** SPOILERS **)  
  Dove

Replies: 41
Views: 41519

PostForum: Starscape   Posted: Sat Jun 12, 2004 9:49 am   Subject: Completed Scavenger Challenge (** SPOILERS **)  
  I have always been a fan of Starscape game challenges, and when Weeble http://home.comcast.net/~tomandcatherine/scavenger.gif

The rule in scavenger is simple: never touch the build button.

Amo ...
 
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