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    Topic: Maintainable code  
  BluePhoenix

Replies: 5
Views: 12854

PostForum: Independent Game Development   Posted: Sat Mar 24, 2007 3:35 am   Subject: Maintainable code  
  Thanks for thoughts guys. I'm having to rewrite alot of PHP code I did previously, so I'm definately going to keep your suggestions in mind as I try to do this right this time.  
    Topic: Maintainable code  
  BluePhoenix

Replies: 5
Views: 12854

PostForum: Independent Game Development   Posted: Fri Mar 16, 2007 8:27 pm   Subject: Maintainable code  
  I'm wondering, what with all the updates and what not you've done with your game(s) and the website and all, I'm wondering what steps - if any - you guys take to make your life easier in case you have ...  
    Topic: C++ Class use  
  BluePhoenix

Replies: 5
Views: 12102

PostForum: Independent Game Development   Posted: Fri Jun 16, 2006 6:26 pm   Subject: C++ Class use  
  I was wondering how much if at all you guys use C++'s OO features (especially classes). I'm curious to know how professional programmers have organized and used such features as I've not seen many goo ...  
    Topic: May-06: The Sentinel Returns  
  BluePhoenix

Replies: 54
Views: 146362

PostForum: Developer Diary   Posted: Sat May 13, 2006 6:15 am   Subject: May-06: The Sentinel Returns  
  Well, okay, obviously ot exactly like staredit. loops and such would have to be accounted for. Lie how all you had to say was create A number of B unit at C location rather than something like:
for ( ...
 
    Topic: May-06: The Sentinel Returns  
  BluePhoenix

Replies: 54
Views: 146362

PostForum: Developer Diary   Posted: Fri May 12, 2006 11:35 pm   Subject: May-06: The Sentinel Returns  
  I think a simple set up like the StarEdit proggy for stcraft would be sufficient. A set up with commands that represent other commands and the conditions under which to execute them.  
    Topic: Bork: On His Own  
  BluePhoenix

Replies: 22
Views: 26791

PostForum: Game Talk   Posted: Mon Feb 13, 2006 11:50 pm   Subject: Bork: On His Own  
  Hmm. This reminds of a game I read about for the SNES. I never played the game but I remember that the premise was that you were the Jiminy Cricket to little robot girl who knew nothing about life and ...  
    Topic: UFOs?  
  BluePhoenix

Replies: 15
Views: 22953

PostForum: General   Posted: Sat Jun 25, 2005 7:16 pm   Subject: UFOs?  
  Or, possibly, it could be that Drake was wrong.
I'm more inclinced to agree with Lothar. Consider that the Drake equation is mostly supposition based on one known species (us). It's not like the Gala ...
 
    Topic: Is faster than light travel possible, do you think?  
  BluePhoenix

Replies: 40
Views: 57611

PostForum: General   Posted: Sat Jun 25, 2005 7:11 pm   Subject: Is faster than light travel possible, do you think?  
  no because they don't interact with normal matter
If they don't interact with normal matter, how then are they to be detected?

Mathematically, like many of the particles mentioned in String The ...
 
    Topic: Ship Naming  
  BluePhoenix

Replies: 31
Views: 50514

PostForum: Starscape   Posted: Mon May 16, 2005 3:58 pm   Subject: Ship Naming  
  The names I use are generally mythical creatures. The type of ship determines what it's name is. I might name a mining ship something like "Dirtbag" or a slow, heavily armed fighter "Golem" or "Behemo ...  
    Topic: Free ware site  
  BluePhoenix

Replies: 1
Views: 5679

PostForum: Game Talk   Posted: Mon May 16, 2005 3:51 pm   Subject: Free ware site  
  Well, this isn't so much an individual game but it IS a good source of entertainment.
[url=http://gamehippo.com/]GameHippo.com.
All freeware, all the time. Some really good stuff there. I recommend ...
 
    Topic: March-05: Ultra Violet  
  BluePhoenix

Replies: 23
Views: 77589

PostForum: Developer Diary   Posted: Mon May 16, 2005 3:44 pm   Subject: March-05: Ultra Violet  
  Hmm. I've never thought of it that way before icarus. By that I mean I've never had anyone give a definable border between half full and half empty.

I like it Very Happy
 
    Topic: March-05: Ultra Violet  
  BluePhoenix

Replies: 23
Views: 77589

PostForum: Developer Diary   Posted: Mon May 16, 2005 2:37 pm   Subject: March-05: Ultra Violet  
  Hmm...I think you're subconscious is telling you that hot chicks are in someway important to you. Razz

*noddles* yeah you do a good job of that and it's not completely one sided like certain tv sh ...
 
    Topic: March-05: Ultra Violet  
  BluePhoenix

Replies: 23
Views: 77589

PostForum: Developer Diary   Posted: Sat May 14, 2005 3:57 pm   Subject: March-05: Ultra Violet  
  Any particular reason that the Captains - thus far - have been women? Just randomization or is there a reason for that?  
    Topic: Starscape Physics  
  BluePhoenix

Replies: 8
Views: 14808

PostForum: Independent Game Development   Posted: Fri May 06, 2005 11:52 pm   Subject: Starscape Physics  
 
A bit of thermodynamics.

The first law of conservation of energy states that energy cannot be modified or destroyed only modified.

Don't you mean that it can't be created or destroyed? Wink

G ...
 
    Topic: February-05: Heavy Metal  
  BluePhoenix

Replies: 17
Views: 70691

PostForum: Developer Diary   Posted: Wed Apr 06, 2005 8:02 pm   Subject: February-05: Heavy Metal  
  quick question: Why javaScript?  
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