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    Topic: High Score Table MKII - online for testing  
  Badday

Replies: 23
Views: 30796

PostForum: Starscape   Posted: Fri Jul 23, 2004 11:36 pm   Subject: High Score Table MKII - online for testing  
  VERY nice! Smile  
    Topic: Survival mode plea! (slightly spoilerish)  
  Badday

Replies: 16
Views: 28150

PostForum: Starscape   Posted: Fri Jul 23, 2004 8:56 pm   Subject: Survival mode plea! (slightly spoilerish)  
  Razz  
    Topic: Survival mode plea! (slightly spoilerish)  
  Badday

Replies: 16
Views: 28150

PostForum: Starscape   Posted: Fri Jul 23, 2004 2:35 pm   Subject: Survival mode plea! (slightly spoilerish)  
  Hehe Smile

Maybe you should have some of the people with the top survival scores test out new balance changes (and I'm not just saying that because I'm one of them.) It'd give you a good cross-section ...
 
    Topic: Survival mode plea! (slightly spoilerish)  
  Badday

Replies: 16
Views: 28150

PostForum: Starscape   Posted: Fri Jul 23, 2004 11:04 am   Subject: Survival mode plea! (slightly spoilerish)  
  Yes!

Thank you Poo Bear!

Just to make sure we're all on the same wavelength though, we don't want the worms to always be up. The way it is now, if you kill worms, more take their place. So you c ...
 
    Topic: Survival mode plea! (slightly spoilerish)  
  Badday

Replies: 16
Views: 28150

PostForum: Starscape   Posted: Fri Jul 23, 2004 12:18 am   Subject: Survival mode plea! (slightly spoilerish)  
  Just double-checked, i am using 1.5.

Yes, that's exactly how it turns out. Unless maybe i didn't play long enough, and something with the worms changes? But it seemed like the same game it was befo ...
 
    Topic: Survival mode plea! (slightly spoilerish)  
  Badday

Replies: 16
Views: 28150

PostForum: Starscape   Posted: Thu Jul 22, 2004 1:51 pm   Subject: Survival mode plea! (slightly spoilerish)  
  I beg of you, Moonpod, PLEASE remove the gosh-durn

worms

from survival mode! PLEASE! Smile

Or, make it an option. You can even make scores not count with them off. Anything. But please, take ' ...
 
    Topic: Feature Request: Improved Build UI  
  Badday

Replies: 15
Views: 21054

PostForum: Starscape   Posted: Thu Jul 22, 2004 1:37 pm   Subject: Feature Request: Improved Build UI  
  Battlescape should be completely command line!

ROFLMAO!!! I laughed out loud IRL quite loud at that! Good one! Smile

*imagines frantic 150wpm typing trying to command your army in an RTS*

"Damn ...
 
    Topic: Bonus mode idea  
  Badday

Replies: 14
Views: 20444

PostForum: Starscape   Posted: Mon Jun 07, 2004 10:23 pm   Subject: Bonus mode idea  
  I like those ideas. Smile  
    Topic: Thoughts for Starscape 2  
  Badday

Replies: 64
Views: 73064

PostForum: Starscape   Posted: Wed Jun 02, 2004 1:30 am   Subject: Thoughts for Starscape 2  
  Well, that sounds kinda fun, but i think there might be a few problems there. :/

Moonpod doesn't have the resources for something that huge, and making it "deep" enough to be worthy of a monthly fe ...
 
    Topic: So what do you think?  
  Badday

Replies: 159
Views: 306680

PostForum: Starscape   Posted: Sun May 30, 2004 6:24 am   Subject: So what do you think?  
  1. Where did you hear about it?

Banner ad on www.gucomics.com.

2. Why did you bother downloading?

Been a fan of spaceship shooters since i was a wee one. Screenshots were pretty, and i hadn't ...
 
    Topic: WOO-HOO! :)  
  Badday

Replies: 2
Views: 6294

PostForum: Starscape   Posted: Thu May 27, 2004 9:43 pm   Subject: WOO-HOO! :)  
  Just got done ordering and unlocking Starscape! Smile

I've only had the demo for 3 days or so... quickly knew this was an awesome game worth getting.

Well i'm happy, off to play! Very Happy

Thanks Moonp ...
 
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