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    Topic: Starscape Tshirts and Mousepads  
  Anticheese

Replies: 33
Views: 105769

PostForum: Starscape   Posted: Sun Oct 22, 2006 9:43 am   Subject: Starscape Tshirts and Mousepads  
  Way to thread necro.  
    Topic: PS3 Woes  
  Anticheese

Replies: 5
Views: 6608

PostForum: Game Talk   Posted: Sun Sep 10, 2006 2:46 am   Subject: PS3 Woes  
  The slogan is still a bit better than the DS's one (or untold legends for that matter..)

"Be fearsome as a foursome" and "Touching is good" won the class award for "Most in ...
 
    Topic: Starscape Mass-Multi-Player?  
  Anticheese

Replies: 2
Views: 6813

PostForum: Starscape   Posted: Mon Aug 07, 2006 4:07 am   Subject: Starscape Mass-Multi-Player?  
  It has been suggested many times before and there are many threads on it, Just look in the forums.

I like the idea of an MMORPG set in the starscape universe, But then you have to contend with the ...
 
    Topic: Just an idea...[funny about that]  
  Anticheese

Replies: 22
Views: 61397

PostForum: Battlescape   Posted: Sat Aug 05, 2006 7:07 am   Subject: Just an idea...[funny about that]  
  Just a side note, But there is a very good Mecha based Roguelike out there...

Download site: gearhead.roguelikedevelopment.org

Forums: ghforum.chaosforge.org
 
    Topic: Protection schemes  
  Anticheese

Replies: 18
Views: 23163

PostForum: Independent Game Development   Posted: Wed Aug 02, 2006 3:46 am   Subject: Protection schemes  
  It should be a trivial matter to update drivers, Just google the name of your video card manafacturer and the word drivers.

Its well worth it Very Happy
 
    Topic: Protection schemes  
  Anticheese

Replies: 18
Views: 23163

PostForum: Independent Game Development   Posted: Tue Aug 01, 2006 3:55 am   Subject: Protection schemes  
  I like the way Galciv I and II did it, You dont need the CD to play it and registered users get the benefit of pretty much everything. Plus the lead developer does a podcast Very Happy  
    Topic: O'er the Aegis (A musical interlude about 3d gameplay)  
  Anticheese

Replies: 10
Views: 15260

PostForum: Starscape   Posted: Sat Jul 29, 2006 8:12 am   Subject: O'er the Aegis (A musical interlude about 3d gameplay)  
  I was going to post it for one of two reasons:

1) On second thoughts my singing is not that great
2) It would be so much better if I could splice in the little hawaian guitar music in the backgrou ...
 
    Topic: First Person Shooter, In 97.2KB!  
  Anticheese

Replies: 14
Views: 12954

PostForum: Game Talk   Posted: Wed Jul 26, 2006 6:44 am   Subject: First Person Shooter, In 97.2KB!  
  Yeah, When you consider that there are some 13 million stars with an average of 8 planets excluding moons each, Thats more than enough PG to last the world for bloody ages Very Happy

Too bad Noctis V i ...
 
    Topic: First Person Shooter, In 97.2KB!  
  Anticheese

Replies: 14
Views: 12954

PostForum: Game Talk   Posted: Thu Jul 13, 2006 9:41 am   Subject: First Person Shooter, In 97.2KB!  
  With procedurally generated content being a hot topic as of late, It is no surprise that homebrew developers would try to make a procedurally generated game, But theese developers have created an FPS ...  
    Topic: Chimp Plays Ms. Pacman  
  Anticheese

Replies: 2
Views: 4560

PostForum: Game Talk   Posted: Wed Jul 12, 2006 11:50 pm   Subject: Chimp Plays Ms. Pacman  
  So I've heard...

Guess this brings new meaning to the phrase "Any monkey can do it!"
Seems that lady really loves her chimps.

Whats the betting the monkey will soon move on to Space I ...
 
    Topic: Equilibrium  
  Anticheese

Replies: 15
Views: 20570

PostForum: Film Talk   Posted: Tue Jul 11, 2006 9:30 am   Subject: Equilibrium  
  Its a great movie and the part where Preston is tested for emotion by the Grammaton council ranks in my top ten best "Oh, ****!" movie momoments.

But, What gets me is that if Prestons new ...
 
    Topic: Starscape as MMORPG  
  Anticheese

Replies: 34
Views: 37900

PostForum: Starscape   Posted: Fri Jul 07, 2006 1:56 am   Subject: Starscape as MMORPG  
  Starport is a great game, But yeah - It can be a bit newbie unfriendly.

If any Forumites want to make a Starport Corperation (The equivilent of a guild/clan/whatever), I'm in.
 
    Topic: last boss too hard <SPOILER>  
  Anticheese

Replies: 51
Views: 127819

PostForum: Starscape   Posted: Thu Jul 06, 2006 3:50 am   Subject: last boss too hard <SPOILER>  
  If only Starscape were more data orientated, Then I could make a Spud Cannon.

"This exotic (to the Archnid at least) piece of weaponary fires a small cylinder shaped biological construct - Or ...
 
    Topic: O'er the Aegis (A musical interlude about 3d gameplay)  
  Anticheese

Replies: 10
Views: 15260

PostForum: Starscape   Posted: Wed Jul 05, 2006 10:23 am   Subject: O'er the Aegis (A musical interlude about 3d gameplay)  
  Ok, Will do!

At the moment I'm practicing, But its almost 10:30 Pm so I might send a final version in tomorrow.

As a side note, I once won a trip to Auckland with all the trimmings to meet s ...
 
    Topic: last boss too hard <SPOILER>  
  Anticheese

Replies: 51
Views: 127819

PostForum: Starscape   Posted: Wed Jul 05, 2006 5:49 am   Subject: last boss too hard <SPOILER>  
  Exactly.

Men in black - > UNATCO Troopers - > Security Bots - > Riot Cops - > More UNATCO Troopers - > Freaky german cyborg.

The buck stops here.

I wonder what would have happe ...
 
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