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Hamsterball
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guillett



Joined: 12 Dec 2003
Posts: 26



PostPosted: Fri May 28, 2004 3:50 am    Post subject: Hamsterball Reply with quote

A goofy little game, this is almost JUST like Marble Madness, but using modern technology. Being a fan of the original Marble Madness myself, I just had to plug this for other fans (read: nostalgic geezers who frequented the arcade scene) who may not know it exists Very Happy

http://www.raptisoft.com/

An interesting sidenote - this is supposed to be coming up as a game in the XBox Live Arcade sometime (Where you can purchase games through XBox Live and download them to your XBox for like... ten bucks or so). Kinda surprising for an indie game, if you ask me, but maybe they're looking for that retro feel for downloadable games...
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Fost
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Pod Team


Joined: 14 Oct 2002
Posts: 3734



PostPosted: Fri May 28, 2004 7:52 am    Post subject: Reply with quote

We already discussed this here:
http://www.moonpod.com/board/viewtopic.php?t=638

Xbox Live Arcade looks like a great idea, but I'm not sure how much money it can make (does anyone know how many xbox live signups there are right now?). Looking at the list of games coming out on xbox live arcade, they all fit into the 'fun and colourful' stable. Starscape on xbox would be the easiest console conversion we could do, but it doesn't seem to sit well alongside the rest of the X-Box live arcade lineup, so I'm not sure if they would be interested. Some of the developers involved have told us that MS contacted them first, so I guess they missed us Sad
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guillett



Joined: 12 Dec 2003
Posts: 26



PostPosted: Sun May 30, 2004 1:32 am    Post subject: Reply with quote

Woops! Didn't mean to duplicate a previous topic! I'll have to check the rest of the posts before I make a new thread next time... hehe

It surprised me, though. I mean, a game this simple really has no business being as fun as it is - kinda reminds me of FleaFall in that regard (small-time concept, big-time execution).

IMHO, though, XBox Arcade is just catering to a different audience than Starscape is. I think your game would be much more at home on the $40 retail shelves than it would be among the $10 Live Arcade selections. Another thing that Hamsterball and the other Live Arcade games have (besides fun and colorful-ness) is simplicity - whereas one of the things that drew me to Starscape in the first place was the fact that it WAS more complicated than the traditional one-button shooter.

Short version - Live Arcade sounds like it'd be really good for a game like Hamsterball, but Starscape really needs its place on the retail shelf (especially since it's more fun than any console action game I've played since Super R-Type Very Happy)
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Fost
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Pod Team


Joined: 14 Oct 2002
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PostPosted: Sun May 30, 2004 7:56 pm    Post subject: Reply with quote

You're too kind Very Happy but yeah, I totally agree with what you say about XBox Live arcade, it's aimed at the casual gaming market. Oddly that's what 95% of indie games are these days, and it's our market, but we're not so casual.

Oh well, it would've been nice on a console!
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