Joined: 14 Oct 2002 Posts: 4121 Location: Sheffield, UK
Posted: Tue Sep 07, 2010 8:27 am Post subject: rComplex vs Canabalt
Here's a cool way to help get the word out about a game - make a film to go with it!
rComplex is one of those 'reduced input' games, it isn't one button, but you automatically run from a monster and get take the odd shot, jump or dive past obstacles. Two people made it in just 8 days for the Independent Game Festival.
Considering the ridiculous development time the result is amazing in my opinion. The film was made later, check it out:
Don't you just hate people who make games in Xhours or Ydays - tsk! cleverclogs!!
I'd have to say though that Canabalt, which is a similar idea, is still my favourite. I think it developed the same way, done very quickly for a game jam, then polished for sale. I hope rComplex gets the same polish applied.
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