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Editor Problems
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postman



Joined: 03 Mar 2005
Posts: 13
Location: New Jersey, USA



PostPosted: Sat Jan 06, 2007 7:51 pm    Post subject: Editor Problems Reply with quote

Hi gang -

I was trying to mess around with the Mr. Robot editor a bit, and it runs very unstable........I get lots of crashes when trying to navigate the menus.

Is anyone else having problems with the editor program?

The main game is great too, BTW. I like the ghost hack playing fields.......as a joke, you should have ghost hack settings for a 360 (circular rooms), a Playstation 3 (8 core chips), and a Wii.
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Fost
Pod Team
Pod Team


Joined: 14 Oct 2002
Posts: 3734



PostPosted: Sat Jan 06, 2007 11:13 pm    Post subject: Re: Editor Problems Reply with quote

postman wrote:
Hi gang -

I was trying to mess around with the Mr. Robot editor a bit, and it runs very unstable........I get lots of crashes when trying to navigate the menus.


this has been covered a bit- It's actually not that the editor is unstable in a randomly glitchy way, it's just that there are a couple of things that currently will be guaranteed to crash it that you need to be aware of. Once you are aware of these few problems, it's actually really usable. The problems you'll have after that are all to do with building rooms that the game doesn't like.


Try following the first tutorial, but the main two things to look out for are:

1: Always make sure you pick a room before doing anything. Creating a room does not mean you have chosen it, so this is where virtually everyone currently gets stuck (Make a room, then try and place something. Only you haven't actually picked that room, so the editor doesn't know which room to stick the block into, and bombs out).

2: Always make sure there you add a door to every room you make. Currently the editor will bomb out if you try to open a room with no doors in it. The game does cope with it, although the map area of the HUD is slightly messed up. Problem occurs when you go back into the editor and try to re-open the room.


We'll obviously work on this stuff with time. The first bug in particular prevents people from playing with the editor without actually reading up on it first.
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postman



Joined: 03 Mar 2005
Posts: 13
Location: New Jersey, USA



PostPosted: Sat Jan 06, 2007 11:43 pm    Post subject: Reply with quote

Hi Fost -

I can't even get that far in the editor......I'm just booting it up, and clicking different tabs, and trying to just create a room by entering the dimensions, and it crashes.......

Maybe it doesn't like my gfx card?
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Fost
Pod Team
Pod Team


Joined: 14 Oct 2002
Posts: 3734



PostPosted: Sat Jan 06, 2007 11:59 pm    Post subject: Reply with quote

postman wrote:
Hi Fost -

I can't even get that far in the editor......I'm just booting it up, and clicking different tabs, and trying to just create a room by entering the dimensions, and it crashes.......

Maybe it doesn't like my gfx card?


ah! ok. Sorry - if the game works, then there shouldn't be problems with the editor and clicking on buttons. The tabs and so on are standard windows, so should be fine on anything (in fact, they should work on more things than the game itself supports!).

You have an X600 don't you? I'll try to get it double checked on that hardware. I'm still thinking the most likely culprit is things that need to be worked around in the editor - perhaps there's also a chance that once it crashes once, you'll have some dodgy file there that causes other problems.

Do you get any kind of error message when it happens?
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postman



Joined: 03 Mar 2005
Posts: 13
Location: New Jersey, USA



PostPosted: Sun Jan 07, 2007 3:26 am    Post subject: Reply with quote

Just the standard "Mr. Robot has encountered a problem and needs to close." Nothing more detailed.........

Also if I try to drag the option tabs around the display screen, it leaves a trail......don't know if that clues you in to anything......

GFX card: RADEON X600 256MB HyperMemory
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