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War Pong
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Poll Result
  How good is War Pong?  
 
It's super!
9%
 9%  [ 1 ]
It's a good distraction.
27%
 27%  [ 3 ]
It's alright, but you know...
18%
 18%  [ 2 ]
Could be better.
9%
 9%  [ 1 ]
It's bad, but it could be worse.
9%
 9%  [ 1 ]
This sucks! Why did you make me waste my time on it?
27%
 27%  [ 3 ]
 
  Total Votes : 11  

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Message
Konedima
Grammar Police
Grammar Police


Joined: 25 Oct 2003
Posts: 1068
Location: Sydney, Land of Censorship



PostPosted: Tue Oct 10, 2006 6:50 am    Post subject: War Pong Reply with quote

I'd just like to spend a second plugging my new project on sourceforge - a game called...
War Pong

Basically its pong where you can shoot each other, and the paddles get larger or smaller. Input is welcome (and I'd like to know how I can make it better). It's programmed in Blitz Basic (an archaic cousin to Blitz 3D, but I can't afford the latest iteration, Blitz Max)
Get it at http://warpong.sourceforge.net.

Konedima
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icarus
Troll
Troll


Joined: 01 Mar 2004

Location: Olympia Washington



PostPosted: Tue Oct 10, 2006 9:12 am    Post subject: Reply with quote

http://www.newgrounds.com/portal/view/312201
Everything has been done before.
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Konedima
Grammar Police
Grammar Police


Joined: 25 Oct 2003
Posts: 1068
Location: Sydney, Land of Censorship



PostPosted: Tue Oct 10, 2006 9:43 am    Post subject: Reply with quote

I haven't seen that before, so you can't say I copied it. (Well, you can, but it doesn't have a particulary valid point). And mine doesn't work exactly like that.

And if everything has already been though of, then its impossible to make something original anyway.

For some reason I get really defensive when I feel like I've been proven wrong... just ignore my rambling.

And lastly, why not concentrate on the execution instead of the concept?
edit: don't do that, it will make it seem worse...
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Magnulus



Joined: 08 Nov 2005
Posts: 556
Location: Bergen, Norway



PostPosted: Tue Oct 10, 2006 12:04 pm    Post subject: Reply with quote

konedima wrote:
And if everything has already been though of, then its impossible to make something original anyway.


That's the general idea behind the "philosophy" Icarus is referring to. There's no point in trying to do anything new because everything has already been said and done a thousand times before.
It's completely wrong, of course, seeing as how there's constantly completely new patents being filed and completely new books being written. Before Vampirates, there hadn't been any books published that concerned the concept of Vampires and Pirates combined in one, for example.

Of course, then you could say that those two ingredients in themselves aren't anything new, so even that's not original. But if you go that way, then nothing that was ever made was new. We base everything we do off of SOMETHING. I can't imagine that anything has ever been said or invented that was completely and purely original. We've been putting two and two together to end up with one for ages. It's like reproducing. We take this old thing, and that old thing to create a new thing. It's how it works. Then you take that new thing and another new thing.
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Fost
Pod Team
Pod Team


Joined: 14 Oct 2002
Posts: 3734



PostPosted: Tue Oct 10, 2006 12:16 pm    Post subject: Reply with quote

Magnulus wrote:
There's no point in trying to do anything new because everything has already been said and done a thousand times before.


Yeah, it's rubbish - Nobody has been to Mars yet for a start.

Besides: "Bad artists copy. Great artists steal." - Pablo Picasso.
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Magnulus



Joined: 08 Nov 2005
Posts: 556
Location: Bergen, Norway



PostPosted: Tue Oct 10, 2006 1:53 pm    Post subject: Reply with quote

That was Picasso?! I had no idea!
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Konedima
Grammar Police
Grammar Police


Joined: 25 Oct 2003
Posts: 1068
Location: Sydney, Land of Censorship



PostPosted: Tue Oct 10, 2006 9:18 pm    Post subject: Reply with quote

Is this a philosophical debate or a game debate?

I suppose it can be both.

But if it is, can we have a little about the game?

And I suppose since I'm not copying or stealing I'm a terrible artist.
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icarus
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Troll


Joined: 01 Mar 2004

Location: Olympia Washington



PostPosted: Wed Oct 11, 2006 12:10 am    Post subject: Reply with quote

Magnulus wrote:
konedima wrote:
And if everything has already been though of, then its impossible to make something original anyway.


That's the general idea behind the "philosophy" Icarus is referring to. There's no point in trying to do anything new because everything has already been said and done a thousand times before.
It's completely wrong, of course, seeing as how there's constantly completely new patents being filed and completely new books being written. Before Vampirates, there hadn't been any books published that concerned the concept of Vampires and Pirates combined in one, for example.


No i was saying that if you manage to think of an idea there is a chance that someone else has already thought of it.

So you shouldn't worry about being original and just make whatever you think is cool.

"If someone has a similar idea then well **** him my idea is probably better"- Is the attitude you should have.
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Konedima
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Joined: 25 Oct 2003
Posts: 1068
Location: Sydney, Land of Censorship



PostPosted: Wed Oct 11, 2006 12:20 am    Post subject: Reply with quote

I just uploaded an update - a reasonably big one. The gameplay is still the same but everything is now made up of proper graphics. Some of them ain't great (like the paddles) but I really like some of them (like the background). Although I probably should have done something about the make-your-eyes-bleed factor of the title screen. Go have a look (I updated the screenshot so you don't have to download it if you don't want to).
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Konedima
Grammar Police
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Joined: 25 Oct 2003
Posts: 1068
Location: Sydney, Land of Censorship



PostPosted: Fri Oct 13, 2006 4:51 am    Post subject: Reply with quote

I just released another version.

And if you'd like me to shut up here, then tell me where I can get a decent audience. Because I'd like to have more than.... (checks) 17 downloads.
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Inane



Joined: 06 Jul 2006
Posts: 173



PostPosted: Fri Oct 13, 2006 5:50 am    Post subject: Reply with quote

That's more than the amount of active members, Konedima.
Be humble.
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Fost
Pod Team
Pod Team


Joined: 14 Oct 2002
Posts: 3734



PostPosted: Fri Oct 13, 2006 7:45 am    Post subject: Reply with quote

konedima wrote:
And if you'd like me to shut up here, then tell me where I can get a decent audience.


No!! please keep us up to date. I can only apologise for not having played yet - we are working 9am - 1am at the moment!
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Magnulus



Joined: 08 Nov 2005
Posts: 556
Location: Bergen, Norway



PostPosted: Fri Oct 13, 2006 8:38 am    Post subject: Reply with quote

That can only be good news for us! Very Happy
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Weeble
Starscape Jedi
Starscape Jedi


Joined: 25 Apr 2003
Posts: 1143
Location: Glasgow, Scotland



PostPosted: Fri Oct 13, 2006 8:51 am    Post subject: Reply with quote

Fost wrote:
we are working 9am - 1am at the moment!

Does that mean us Grammar Nazis get to have a field day on Mr Robot?
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Fost
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Pod Team


Joined: 14 Oct 2002
Posts: 3734



PostPosted: Fri Oct 13, 2006 9:11 am    Post subject: Reply with quote

Weeble wrote:
Does that mean us Grammar Nazis get to have a field day on Mr Robot?

Yes! and in fact, we'd like you to dance on our asses as far as grammar is concerned!. It might be possible to make the conversation file available as a separate download in beta - although I'm not actually sure whether that's possible (because conversation is pulled out of many places) - I'll look into it.

Hopefully it won't be as bad as Starscape V1 - we were quite drunk when we proof read that Embarassed
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