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Aegis warps in next to Gravitron?
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Neekirul



Joined: 10 Apr 2003
Posts: 1



PostPosted: Thu Apr 10, 2003 9:32 pm    Post subject: Aegis warps in next to Gravitron? Reply with quote

In zone three I just had the aegis warp into a node less than a screen away from the gravitron. I have never seen something die that fast, the aegis literally only lived 20 seconds!

Is there anyway to recover if you get warped in next one of the heavily armoured motherships?
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SquidDNA



Joined: 06 Apr 2003
Posts: 5



PostPosted: Fri Apr 11, 2003 1:44 am    Post subject: Reply with quote

I don't know what happened to it, but I posted the same complaint. Warping in next to the "gravity turtle" does about as much for gameplay as a CTD. I suggest that in a future patch gravity effects do not apply to the Aegis.

Otherwise this is an outstanding game.
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Poo Bear
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Joined: 14 Oct 2002
Posts: 4121
Location: Sheffield, UK



PostPosted: Fri Apr 11, 2003 9:41 am    Post subject: Reply with quote

I have actually already replied to this, see :

forum->starscape->suggestionRegardingMinorMotherShip

Did this advice not work out for you?
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Poo Bear
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Joined: 14 Oct 2002
Posts: 4121
Location: Sheffield, UK



PostPosted: Fri Apr 11, 2003 4:35 pm    Post subject: Reply with quote

After further testing I can see your point, even with a fully fit Aegis it doesn't hold up very long. We'll make a patch that reduces the damage effect for the space station.

Thanks for the input (I stand corrected) ...
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SquidDNA



Joined: 06 Apr 2003
Posts: 5



PostPosted: Sat Apr 12, 2003 12:55 am    Post subject: Reply with quote

Poo Bear, I was unable to find the topic I created, but I see it now. Thanks for your advice! Actually I thought there was something in the tutorial about leading the station around with the call button but I accidentally skipped past it and thought I was just imagining it.. Smile

The problem with that ship is most pronounced in zones 3 and 4, where you're jumping into a node with four or five different motherships in it..

I've found that the gravity attack actually *helps* me because I can easily orbit the MS and pound away at the openings. If you can nerf it to the point where the Aegis can withstand a full period of gravity activation from full health, then I would be satisfied. Smile As it is, the gravity attack is just a nuisance to a fighter anyway.
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Poo Bear
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Joined: 14 Oct 2002
Posts: 4121
Location: Sheffield, UK



PostPosted: Sat Apr 12, 2003 2:07 pm    Post subject: Reply with quote

check out the new 'L' patch to rectify this issue.

thanks...
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Shadow



Joined: 12 May 2003
Posts: 4



PostPosted: Sun May 18, 2003 10:00 pm    Post subject: Reply with quote

I think I should mention that I once had the Aegis warp in right next to an Interdictor. That was the quickest battle EVAR. The aegis' Main cannon just turned toward the Interdictor and fired before my ship could even leave the aegis. One shot from that huge main cannon is all it took to destroy the Interdictor.
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Poo Bear
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Joined: 14 Oct 2002
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PostPosted: Mon May 19, 2003 9:42 am    Post subject: Reply with quote

The Aegis main cannon when fully powered up is a site to behold !!

Very Happy
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hair65



Joined: 13 Jul 2018
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