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Blizgerg
Joined: 09 Jan 2005 Posts: 155 Location: The Planet Stinky Socks

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Posted: Sun Mar 25, 2007 11:58 pm Post subject: |
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| MrAsimov wrote: | Thank you for the great puzzles (v0.4)! Some of them had me stumped for a while, the water one that changes levels just has me frustrated, but they are all very clever and use the editor creatively.
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Thank you!
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It seems I found a highly irregular way to go through the puzzles:
Spoiler (highlight to read): | When I hit the shift key between the first and second doors of hub2, all of the level 2 doors open! Not having found any other doors unlocked, and not knowing how to solve the first puzzle, I did the puzzles in backwards order. |
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Spoiler (highlight to read): | I put those in so that I could easily jump to a later location for debuging and I decided to leave it in as a super secret hidden thingy or something |
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I also found an anomaly in z1beginning, but just in case it's a spoiler:
Spoiler (highlight to read): | It doesn't seem to help at all, but when I stand on the north wall of z1beginning between the single and the double block (2 squares east of the NW corner) and I hit the shift key, I get a replacement motivator unit and then it immediately disappears. |
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Spoiler (highlight to read): | that was because I used to have the door on the first level locked and that would open it so I could do the debug thing above. I changed my mind about locking it later but left the script and hidden locker. |
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